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Edge Displacement on fractured pieces

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6 hours ago, f1480187 said:

We still need to make surfaces for Boolean shatter, VF also useful there.

vf_boolean_shatter.png.32b864ca7aed719e98b66b6d0159681c.png

fall_damage.png.a6f995d5d902f8994cea8e32b6b039b9.pngfall_damage_wire.png.927b05992a4473b089fc80af8b828eb1.png

Boolean works pretty fast for me.

fall_damage.hipnc

Awesome technique! for sure I'll try it.

Thanks for sharing!

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in case not everyone has seen already

 

Edited by art3mis

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