Dim Posted May 11, 2014 Share Posted May 11, 2014 Hey all So quick question. Has any body been able to convert bgeo to prt? I've seen a couple PrtRop Driver nodes floating on the net but unfortunetly I cant seem to find a version for my Build of Houdini. Running Version 13.0.376 far as I understand its a VC11 build and the PrtRops i've found are VC9 builds. Reason is I need to port particles to Max/Maya to render in Krakatoa,but need to make sure my Colour,Velocity and Position channels are intact. Does anyone know if there's a script or anything that can convert bgeo to prt and were can I get my hands on it. BTW I have no scripting knowledge Thanks guys Quote Link to comment Share on other sites More sharing options...
eetu Posted May 13, 2014 Share Posted May 13, 2014 You could try going through the realflow particle format, I think it retained particle attributes. There should be Import/Export plugins for both apps. Quote Link to comment Share on other sites More sharing options...
kleer001 Posted December 8, 2014 Share Posted December 8, 2014 What is that and how do you do it? You could try going through the realflow particle format, I think it retained particle attributes. There should be Import/Export plugins for both apps. Quote Link to comment Share on other sites More sharing options...
eetu Posted December 8, 2014 Share Posted December 8, 2014 Next Limit has an up to date plugin, although I'm unsure whether you can download it if you are not a customer. There is an older opensource plugin from xionmark, but I don't know if it will compile any more: http://forums.odforce.net/topic/16111-realflow-houdini-12-sops-update/ Argh, first we lost emails to topreplying, and now the forums are slipping too. Quote Link to comment Share on other sites More sharing options...
eetu Posted December 8, 2014 Share Posted December 8, 2014 Also check out this thread: http://forums.odforce.net/topic/17218-prt-export-from-houdini-12/page-3 Quote Link to comment Share on other sites More sharing options...
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