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Pyro: inherit velocity from source


Nicholas Yiallouris

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I've got flames emitting from a wheel but it looks like the "create fuel volume" creates a SDF with an animated noise to move the fuel emission around but what I'm looking for is the wheels velocity to throw the flames off as they spin.

 

How would I go about doing this?

 

Do I need to create a "fieldforce" and somehow plug a velocity field which has been generated from the wheels into the tree after the pyrosolver?

 

 

Pyro_InheritObjVel_v001.hip

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