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pyro flames from particles just seem to stop


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I thought I knew what I was doing. But after banging my head against it for a few hours (and referencing other successful scenes) I'm here to beg for help!


In the attached hip the sim starts at frame 61, and then goes as if the particles were only emitted for that single frame. What gives? It should be flame throwing all over the place.


I bet I just messed up one switch or something's 1 when it should be 0.




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