Jump to content

Spheres that aren't there in the rendering??

Recommended Posts

In my rendered image, there are some strange spheres appearing at points where there are no such spheres in the original underlying geometry. It seems like Mantra is misinterpreting some small geometry and turns it into those spheres. It also feels like the lighting information on those spheres isn't fully correct as they appear fully white in some areas.


Does anybody have an idea where these might be coming from and what I can do in order to avoid them?



Link to comment
Share on other sites

It seems you are right. Although I thought the geo to be a polygon mesh created from a liquid sim, it seems like somehow some particles or points managed to get into that group. I added a Point SOP and set Pscale to 0.01, that helps fighting the spheres, but I'd prefer not having them in there at all.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...