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permanently add to group, Flip


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Hey guys, 


I'm using an attribute transfer to test whether my object is close to my flip sim points and then adding that to a group.

When it is I apply different fields to that group. Problem at the moment is when the object moves away its no longer in distance so reverts to original group. 


Anyway to permanently add points to a group after they come within a certain distance?


Using the Sop Solver node.




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