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HOUDINI SAND SIMULATIONS


Sankar Kumar

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The initial hit of interaction makes the sand look a bit too explosive. Maybe some drag would help. I'd love to see some more color and shading, size and spec variation in the sand render, possibly modeled after sand from a specific beach.

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The initial hit of interaction makes the sand look a bit too explosive. Maybe some drag would help. I'd love to see some more color and shading, size and spec variation in the sand render, possibly modeled after sand from a specific beach.

Thanks, Now i am updating the animation will do this in the next version

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  • 3 weeks later...

hi there 

 

can you explain how you did an "initial hit"? i'm trying to make a sandcastle and each time the particles fall down with gravity 

I Let the sand to settle and used the Static Simulation frame as initial state. For your case you may use groups to separate static and dynamic portion. Then apply force to selected groups. 

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