Jump to content

riCurve like texturing in Mantra?

Recommended Posts

ricurve primitives are pretty cool in Renderman. They give you U & V! You can texture them like a long thin flat tube.


But sadly the way Mantra renders curves you only get on direction on the curve. Unless? Is there any way to get texture information along the short width of a rendered curve in Mantra? <knock wood>

Link to comment
Share on other sites

There is an optimization turned on by default (albeit available only in both micro-poly modes), which forces Mantra to shade curve only at its edges (making only 't' sensible coordinate). Just turn on: Object->Render Tab -> Dicing: Shade Curves As Surfaces. I've just verified in 14.0.220.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...