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particles pop grains to vdb for clarisse?

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Did anyone try converting particles to vdb to get it rendered in Clarisse? Clarisse seems to accept just vdb for particles? I tried using a copy node to copy a sphere for each particle but it doesn't seem to be efficient in terms of time for high quality sims. Is there a way I can get It to work? I tried vdb from particles but it doesn't seem to work. Is there any work around for this?

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Particles renders just fine in Clarisse. You get all the attributes, Cd pscale etc. Just assign a sphere to your particle cloud. Then you need to extract the properties to acces your attributes. Its explained in detail in the manual.

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