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Hey Guys.

probably a super beginner question (fits my skill level :P), but for now I cannot wrap my head around it.

I have a sphere that I want to emit some particles.

I added a point into the scene, and I want to use that as my target visualizer for the particles direction.

also I want to add the feature so I can set a radius around the point to spread out the velocity a little bit.

 

Any ideas of how I can achieve this?

 

Cheers

 

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Here is my interpretation of your concept. A sphere is parented around a point to act as a collider for the target location. Increase the radius as needed. The particles seek the target location because I pasted a relative reference to the point's location into the Goal field of the popsteerseek.

 

ap_particles_to_target_avoid.hipnc

Screen Shot 2016-04-26 at 3.56.07 PM.png

Edited by Atom
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