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Emit Smoke from Texture


fx_hip

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if you have an animated map you just have to go inside the vop sop find the color map node and load your image sequence by replacing the path with 

myPath/myImage.$F4.jpg

instead of

myPath/myImage.jpg

 

 

 

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Check your file name. Does it really have a four digit number padding? You may have to adjust $F4 to match your sequence. You may need $F3 for instance. Or if your sequence has no zero padding perhaps you only need $F. The digit after $F represents zero padding on the sequence.

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Hi

Done ....solved

The animated Texture map don't work(or not working for me). so inside pointVop i promoted the parameter. Now on top of PointVop it worked(Animated Texture map).

Still Emitting Smoke from this method is Slow, Still working. If some method  were Pyro can emt from Cd or Uv directly(No Volume or Object).

Still trying.

 

Thanks to All

Gtr8 Help

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