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Vector pass of VDB Volume


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Hi,

I have a whitewater simulation which I converted to a vdb volume. Is it possible to render a vector pass out of this vdb ? I want to blur my whitewater pass in Nuke as I don´t get proper motion Blur while rendering it in mantra.

I tried it with import the velocity to an image plane but this works only for normal geometry. With vdb volumes I did not had luck for now. I would be thankful for some ideas. 

Jon

  

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Ah right. I scaled the values a little bit now I can see the effect. Thank you very much David.

Anyway do you know how its possible to render out a 2d Vector pass to blur it in comp ? Or is this generally not a good idea to blur volumes in comp?

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