Juraj Posted August 4, 2016 Share Posted August 4, 2016 Hi, does anybody have experience with exporting ASS files from houdini to render them in Maya and preserve instancing? Now htoa seems to bake-in instances and ASS files are huge, instancing is apparently not preserved. Any ideas? Thanks, Juraj Quote Link to comment Share on other sites More sharing options...
michael Posted August 4, 2016 Share Posted August 4, 2016 if you don't get any help here I'd contact SolidAngle since they wrote/support the plugin. Quote Link to comment Share on other sites More sharing options...
martinkindl83 Posted August 5, 2016 Share Posted August 5, 2016 Thats the only way how to render with Arnold unfortunately, everything needs to be burned into ASS file prior render. You cant benefit from instancing. Quote Link to comment Share on other sites More sharing options...
Juraj Posted August 8, 2016 Author Share Posted August 8, 2016 Hi, thanks for your replies. It's pity it is not possible to do that. Would save me a few TB of disk space Quote Link to comment Share on other sites More sharing options...
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