Jump to content

fluid driving rbd/bullet?


squardis

Recommended Posts

Hi, Im trying to let a fluid drive my rbd/bullet object but it just doesnt work.

Never did this before. Does anyone have a quick example?

tried multisolver, merge Left input to advect right, ...
Just a simple smoke shelf and object would be enough as a example.

 

Like particle advect, but with geometry.

THNX alot

Link to comment
Share on other sites

I don't know if i understood your request right, but if so i believe i did something similiar. I wanted to have an object driven by the fluid sim (in my case a beach ball floating on the water)  but i had already simulated and meshed the water. So i used the FEM system for the beach ball and the mesh water was the collider.

Link to comment
Share on other sites

  • 5 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...