JulesFromPulp Posted August 30, 2016 Share Posted August 30, 2016 I'm studying motion graphics in community college and learning C4D as my first 3D program. I keep hearing about Houdini and want to give it a try, I think learning the procedural methodology and nodes now would be best so I don't get to stuck in C4D's processes. Basically I'm curious to know if there is enough resources online to teach myself Houdini well enough to use it for work. Are there many Houdini artists who are self taught and can make a living? I am not that interested in making special effects/cinematic work but would want to focus on motion graphics and design focused work. Is Houdini a viable tool for these? Lastly there is a free student apprentice version, would this be good to start learning on? Is the Indie version that is $199 the full and complete version? I would like to be able to also utilize the Houdini plugin in C4D, I'm not sure if this matters. Thank you! Quote Link to comment Share on other sites More sharing options...
catchyid Posted August 30, 2016 Share Posted August 30, 2016 (edited) Just a quick reply, I have a strong Maya background, and I gotta tell you : Houdini is way powerful than Maya. I don't know C4D but I think it's a simple 3D platform, so switching to Houdini will most probably give you more tools to do whatever you are interested in. As per learning, the bad news is there are no books, but the good news is there are tons of online tutorials to get you started. You can find free ones online (e.g. in youtube, just search for Peter Quint and you will find many tutorials. Also, there are many free resources on Houdini website. If you just type Houdini Tutorials on youtube, you will find many good tutorials. You just need to focus on what you want to learn). You can also check digitaltutors.com (paid subscription) , or cmivfx.com (also, paid service). The Apprentice version is all what you need to have to learn Houdini! Good luck Edited August 30, 2016 by catchyid typo 1 Quote Link to comment Share on other sites More sharing options...
Guest tar Posted August 30, 2016 Share Posted August 30, 2016 33 minutes ago, JulesFromPulp said: I'm studying motion graphics in community college and learning C4D as my first 3D program. I keep hearing about Houdini and want to give it a try, I think learning the procedural methodology and nodes now would be best so I don't get to stuck in C4D's processes. C4D and Maya are great, and can make you lots of money, but to really know computer graphics then Houdini is your key. Quote Link to comment Share on other sites More sharing options...
Sepu Posted August 30, 2016 Share Posted August 30, 2016 Also here coming from Maya, I've been using Maya from more than 10 years. I Maya is great, but you hit walls. With Houdini is the opposite you can do pretty much anything that you want. Its definitely more involve than other software but once you get it, you will learn it to love. At the beginning might be a little frustrating but as Marty said you really learn how Computer graphic works. If you have some knowledge of Nuke also can help a lot in my opinion. SideFX is doing a great job releasing tutos, etc. there is a lot more resources to learn. Quote Link to comment Share on other sites More sharing options...
JulesFromPulp Posted August 30, 2016 Author Share Posted August 30, 2016 1 hour ago, marty said: but to really know computer graphics then Houdini is your key. Is this by way of just learning the Houdini software from tutorials and experimenting? Or are there specific books or guides to learn the fundamental building blocks of computer graphics that are applicable to Houdini that you can recommend? I'm not the most gifted in the mathematics or coding departments. Much of what I've seen of the UI looks like super crazy spreadsheets which looks interesting but also intimidating. I probably just need to download the apprentice version and give it a whirl . Quote Link to comment Share on other sites More sharing options...
Guest tar Posted August 30, 2016 Share Posted August 30, 2016 33 minutes ago, JulesFromPulp said: Is this by way of just learning the Houdini software from tutorials and experimenting? Or are there specific books or guides to learn the fundamental building blocks of computer graphics that are applicable to Houdini that you can recommend? I'm not the most gifted in the mathematics or coding departments. Much of what I've seen of the UI looks like super crazy spreadsheets which looks interesting but also intimidating. I probably just need to download the apprentice version and give it a whirl . You need to get inspired and you'll seek out to learn more. Action creates inspiration! Remember that no one knows maths or coding at the start, they all learnt. Maths can be from Khan Academy, high-school books or more dedicated sites series like Art of Problem Solving. Programming can be introduction to C++ books like Accelerated C++ by Koenig /Moo. A good overview is 3D Math Primer for Graphics and Game Development by Dunn/Parberry MIT Stem subjects kick butt: http://ocw.mit.edu/resources/res-tll-004-stem-concept-videos-fall-2013/videos/ The penultimate Houdini resource is currently: http://www.tokeru.com/cgwiki/index.php?title=Main_Page Quote Link to comment Share on other sites More sharing options...
JulesFromPulp Posted August 30, 2016 Author Share Posted August 30, 2016 Awesome! Thanks for all the info, plenty to keep me busy for the foreseeable future Quote Link to comment Share on other sites More sharing options...
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