tamagochy Posted August 31, 2016 Share Posted August 31, 2016 Hi guys, I want to make sim with already simmed geometry. In TP in Max it so simple. Just use cached geo like collision, add constraints and sim. But in houdini i have trouble with it. What workflow in this case? I try use cached geo like rbdstatic obj, but when start sim it intersecting with active geo and looks not good. Quote Link to comment Share on other sites More sharing options...
fencer Posted August 31, 2016 Share Posted August 31, 2016 Quote Link to comment Share on other sites More sharing options...
tamagochy Posted August 31, 2016 Author Share Posted August 31, 2016 Hm. In this video only basics shows. I found nothin regardin caches destractions and use it for second layer of sim. Quote Link to comment Share on other sites More sharing options...
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