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Kill particles with SDF


rayt

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Hi everybody,

I'm currently working on an effect in H14. I am attempting to have particles die when they collide with an SDF/VDB object. I have been using the collision detect node with the collision target set to DOP objects pointing to my static object collision node. However, it doesn't look like it works. The same collision detect does work with a SOP poly object.

Is the collision detect node working with SDF's/VDB's?

Cheers.

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