lyansart Posted October 6, 2016 Share Posted October 6, 2016 Hi guys, i animated a sphere with keyframes falling into the ground and i want the ground to broke when the sphere arrives to it. how i can import this animated obj inside the dop? if i check create animated static object it doesnt move and i dont get why thank you Quote Link to comment Share on other sites More sharing options...
catchyid Posted October 6, 2016 Share Posted October 6, 2016 In your RDB or static object (inside the DOP network), check "Use Deforming Geometry" and this should do it. Quote Link to comment Share on other sites More sharing options...
lyansart Posted October 6, 2016 Author Share Posted October 6, 2016 3 hours ago, catchyid said: In your RDB or static object (inside the DOP network), check "Use Deforming Geometry" and this should do it. thank you! Quote Link to comment Share on other sites More sharing options...
benne5 Posted October 6, 2016 Share Posted October 6, 2016 Or you can select the Deforming Object on the Rigid Body shelf button. Quote Link to comment Share on other sites More sharing options...
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