spectronaut Posted January 5, 2017 Share Posted January 5, 2017 I have a bunch of hexoganol primitives. Each hexagon has a spine(curve) that I want to sweep the hexagon along. Each spine shares the same primnum as its associated hexagon. What is the best way to do this? What I've been playing with is a ForEach Loop that sweeps each hexprim along each spine.... but my results are confusing and bad. hexRox2.hip Quote Link to comment Share on other sites More sharing options...
Atom Posted January 5, 2017 Share Posted January 5, 2017 Check out the Houdini Streamers Effect tutorial. https://www.sidefx.com/tutorials/houdini-streamers-effect/ Quote Link to comment Share on other sites More sharing options...
spectronaut Posted January 5, 2017 Author Share Posted January 5, 2017 1 hour ago, Atom said: Check out the Houdini Streamers Effect tutorial. https://www.sidefx.com/tutorials/houdini-streamers-effect/ Yep. Exactly what I needed. Thank you, Atom. I'm a newb, so pardon my newbness. Could this method be achieved in a foreach subnet? Why would it be different? Quote Link to comment Share on other sites More sharing options...
Sepu Posted January 5, 2017 Share Posted January 5, 2017 Yes you could the same in the foreach subnet Quote Link to comment Share on other sites More sharing options...
spectronaut Posted January 6, 2017 Author Share Posted January 6, 2017 Thanks for the help duders. 2 Quote Link to comment Share on other sites More sharing options...
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