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Particle Fluid Surface, meshing deleted points


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2 minutes ago, Skybar said:

If you are using the default setup, it will use the surface field as well to fill in. Thats probably what you are seeing.

Ah yes you are right. I got rid of fluid compress sop and its meshing well no. and much faster.

You saved the day twice today :D

Edited by JJ FX
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