JJ FX Posted March 23, 2017 Share Posted March 23, 2017 Hi, So here is the meshing of my object. I have deleted those points I dont want. But still the Particle Fluid Surface SOP meshes the deleted points too. How to fix this? Quote Link to comment Share on other sites More sharing options...
cudarsjanis Posted March 23, 2017 Share Posted March 23, 2017 well with no node tree screen or hip it`s quite hard to tell, how you are deleting the points and how you are actually creating them. well flip probably. Quote Link to comment Share on other sites More sharing options...
Skybar Posted March 23, 2017 Share Posted March 23, 2017 If you are using the default setup, it will use the surface field as well to fill in. Thats probably what you are seeing. 1 Quote Link to comment Share on other sites More sharing options...
JJ FX Posted March 23, 2017 Author Share Posted March 23, 2017 (edited) 2 minutes ago, Skybar said: If you are using the default setup, it will use the surface field as well to fill in. Thats probably what you are seeing. Ah yes you are right. I got rid of fluid compress sop and its meshing well no. and much faster. You saved the day twice today Edited March 23, 2017 by JJ FX 1 Quote Link to comment Share on other sites More sharing options...
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