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Particle scale


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Question about particle scale. All I did was create a location particle emitter. Then I converted the particles using the vdb from particles. Here is the question: What is the best way to control the scale of each particle, and what is determining the scale it is outputting to the vdb node? See how big the particles appear to be in the vdb picture?





Edited by ejr32123
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Create pScale attribute with an AttributeVOP and control it with a ramp? (random ID, fit range, into ramp, bind export out.) Usually a good way to do it.

Could do it in a wrangle also, use certain attributes from your popnet or a Point SOP like @Hector_md suggested. (Age can be a good one.)

As for the scale from the VBD node, the Point Radius Scale is multiplying the particle scale. :)

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