Noobini Posted May 30, 2017 Share Posted May 30, 2017 (edited) probably done to death...but if I don't do it myself...I won't learn nuffin'...so here it is.. video here : https://1drv.ms/v/s!AvgNse7E8aaygmwZMjBwiGXQajDT vu_Veins_1.00.zip Edited May 30, 2017 by Noobini Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted May 30, 2017 Share Posted May 30, 2017 You could also create a procedural eye texture with a series of COP generators: eye_texture.hipnc Quote Link to comment Share on other sites More sharing options...
Noobini Posted May 31, 2017 Author Share Posted May 31, 2017 ahhh..but where's the fun in seeing squiggly lines crawling across your screen Ver 1.01: - added obstacles - color + width (polywire) thanks to @Thomas Helzle vu_Veins_1.01.zip 3 Quote Link to comment Share on other sites More sharing options...
Thomas Helzle Posted May 31, 2017 Share Posted May 31, 2017 Awesome! Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted May 31, 2017 Share Posted May 31, 2017 1 hour ago, Noobini said: ahhh..but where's the fun in seeing squiggly lines crawling across your screen well, you´re right. it doesn`t animate much.. Quote Link to comment Share on other sites More sharing options...
Noobini Posted June 1, 2017 Author Share Posted June 1, 2017 (edited) ver 1.02: added waypoints vu_Veins_1.02.zip Edited June 1, 2017 by Noobini 2 Quote Link to comment Share on other sites More sharing options...
Noobini Posted June 1, 2017 Author Share Posted June 1, 2017 (edited) ver 1.03: Tutti Fruitti vu_Veins_1.03.zip Edited June 1, 2017 by Noobini 3 Quote Link to comment Share on other sites More sharing options...
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