art3mis Posted June 5, 2017 Share Posted June 5, 2017 I have a fairly straight forward Voronoi fracture exploding effect in Houdini. Right now I have my RS material applied to a material node after loading my cached fracture .bgeo file but before it enters my autodop network Nothing renders. Can any Houdini Redshift experts possibly have a look at my .hip and tell me what I am doing wrong? voronoi_redshift2.hiplc Quote Link to comment Share on other sites More sharing options...
Atom Posted June 5, 2017 Share Posted June 5, 2017 (edited) I just use the vopnet style material and place it in the material slot. I place materials in /shop and rops in /out ap_rs_voronoi_redshift2.hiplc Edited June 5, 2017 by Atom Quote Link to comment Share on other sites More sharing options...
art3mis Posted June 5, 2017 Author Share Posted June 5, 2017 Thanks Atom! Quote Link to comment Share on other sites More sharing options...
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