tagosaku Posted June 23, 2017 Share Posted June 23, 2017 I have a question about houdini cloth. I am looking for nCloth feature 'paint input mesh attract'. Basically I paint influences on mesh then attach an animated mesh which has same topology as nCloth's one. When siming it, nCloth mesh tries to follow the animated mesh as closely as possible. Non-influence vertexes are fully dynamics.Do we have a similar function in Houdini16? Quote Link to comment Share on other sites More sharing options...
Noobini Posted June 23, 2017 Share Posted June 23, 2017 Attach Cloth to Body ? Quote Link to comment Share on other sites More sharing options...
Sepu Posted June 23, 2017 Share Posted June 23, 2017 in Houdini is call "Target Deformation" you can manipulate with attributes or painting just as Maya. Quote Link to comment Share on other sites More sharing options...
tagosaku Posted June 24, 2017 Author Share Posted June 24, 2017 Where can I find the node "Target Deformation" in Dopnetwork ? Quote Link to comment Share on other sites More sharing options...
Sepu Posted June 24, 2017 Share Posted June 24, 2017 is on the cloth object Quote Link to comment Share on other sites More sharing options...
tagosaku Posted June 24, 2017 Author Share Posted June 24, 2017 that's great. I will test it out, thanks! Quote Link to comment Share on other sites More sharing options...
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