tweekskratch Posted August 17, 2017 Share Posted August 17, 2017 Hey guys and girls. I have a super noob question, but I'm trying to create a golf ball in Houdini. I can get the divots working fine with a few poly extrude nodes, smooth and subdivide etc. but I'm having issues distributing them over the surface of the sphere properly. Is there a quick way to build this? Thanks! Quote Link to comment Share on other sites More sharing options...
Noobini Posted August 18, 2017 Share Posted August 18, 2017 here you are...it's TINY coz I'm sticking to real world scale...also while you're in tweakfest mode...show only a few dimples as Boolean is dragging down responsiveness... vu_golfball.hdanc Quote Link to comment Share on other sites More sharing options...
Noobini Posted August 18, 2017 Share Posted August 18, 2017 ver 1.01: add Fuse Dist. Also change subdiv to Mantra algo....just looks more pleasant to my eyes... vu_golfball.hdanc Quote Link to comment Share on other sites More sharing options...
tweekskratch Posted August 18, 2017 Author Share Posted August 18, 2017 10 hours ago, Noobini said: ver 1.01: add Fuse Dist. Also change subdiv to Mantra algo....just looks more pleasant to my eyes... vu_golfball.hdanc Thanks so much! This is a really nice setup. Quote Link to comment Share on other sites More sharing options...
satoru Posted August 24, 2017 Share Posted August 24, 2017 Bevel and Inset. golfball.hiplc 2 Quote Link to comment Share on other sites More sharing options...
Noobini Posted August 24, 2017 Share Posted August 24, 2017 nice...why didn't I think of that ? NFI... Quote Link to comment Share on other sites More sharing options...
tweekskratch Posted August 25, 2017 Author Share Posted August 25, 2017 Brilliant guys. Thanks so much! Quote Link to comment Share on other sites More sharing options...
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