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Preventing collision - intersection in Copy to points operation


art3mis

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I think your approach should be to use pscale and pointRelax, haven't tested it but worth a try.

 

http://www.sidefx.com/docs/houdini/nodes/sop/relax

 

Quote

This node looks for any points that, if they were spheres with the specified radii, would be overlapping, and attempts to move them to nearby locations that reduce the overlap. This helps avoid having points that are too close to each other. This process is repeated until there are no overlapping points, or the Max Iterations limit is reached.

 

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