Jump to content

Add Dynamics shelf tool...where?


Recommended Posts

Simulate Guides ?

(seems to have the best matching icon...and the tooltip is also pretty close...)

After hitting that button, I see the Dynamics group added (in Param properties)

(don't see any autodop created tho, in Dynamics, if I hit Create External DOP Network, then it creates a familiar looking one....new workflow ??? dunno, total noob here...don't even know what the old workflow was)

Edited by Noobini
Link to comment
Share on other sites

one way is to simply enter Add Dynamics into the search box....

(and then if you continue to follow the breadcrumbs...by clicking on /shelf/addfur...that's when it goes BUP BOW 404...)

Edited by Noobini
Link to comment
Share on other sites

Didn't want to create a new thread

Much testing this past week with a simulation using the Apply Fur shelf tool on a simple sphere. As mentioned no detailed information I can find on adjusting simulation dynamics in 16.5! What would be really useful would be hair dynamics settings for a variety of hair types as starting points.

It seems that what was the Material TAB has now been separated into Physical and Plasticity TABs.
Under Elasticity I have increased Stretch Spring to 3000, reduced both Stretch and Bend Damping to .01, and increased Bend Spring to 5. (see attached)
From what I understand, this SHOULD result in my hair or hair guides having much more flex or bend.
But I can see zero difference. Can any hair or Wire Solver experts have a look and tell me what I am doing wrong?




Edited by art3mis
Link to comment
Share on other sites

You should always test your theories on a simpler file, in saying that I'm not sure how you came to your conclusions tbh.  The documentation says that the coefficient of Angular Spring Constant is how much it resists bending, yet you increased it. Why would you do that if you want more bending?

Then the mass is too low, simply uncheck Compute Mass and set a value that works in Mass or increase the thickness instead.

A quick revision of engineering or physics will help you immensely when dealing with physical sims.





Edited by tar
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...