andrejklimov Posted November 27, 2017 Share Posted November 27, 2017 (edited) Hello Houdini Gurus, I'm going through Ocean and Flip tutorials and in order to expand my knowledge and understanding of the topic I play around with settings. Simulated Boat, converted to static collision object shredding Ocean Flip waves. For some reason, my boat is cut in half by some bounding box. Could you please advice which BBox responsible for collision Object? please see attachment Edited November 27, 2017 by andrejklimov Quote Link to comment Share on other sites More sharing options...
RomanoWina Posted October 22, 2020 Share Posted October 22, 2020 Hi Andrej, I am having the same issue, have you found a solution for that bounding box in the guide collision visualisation? it cuts my model in half too. Thanks Quote Link to comment Share on other sites More sharing options...
Follyx Posted November 3, 2020 Share Posted November 3, 2020 Hmmh.. maybe it could help if you pack your boat? Quote Link to comment Share on other sites More sharing options...
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