evanrudefx Posted January 3, 2018 Share Posted January 3, 2018 (edited) Hey! I was looking at the scene found here: https://www.sidefx.com/forum/topic/26032/ I want to control the width of my wire with a ramp vop. This scene was created with an older version of houdini. When I try to recreate it with the updated nodes, it does not work. The original (which you can see in my scene) uses a vopsop and the add attribute, both of which are obsolete according to the manual . I tried recreating with the new nodes, but it does not work. Could some one let me know what's going on? Thanks! edit: for some reason the attached scene crashed for me when I downloaded and opened it. However, if you open houdini first then open the project (as opposed to opening file directly) it seems to work. line.hipnc Edited January 3, 2018 by ejr32123 Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 3, 2018 Share Posted January 3, 2018 (edited) coupla things: 01) I think your primitivevop1 should run over points, not prims 02) instead of addattrib, I used bind export>width (please wait for gurus to explain, I don't know, I just know in newish versions...use bind export) then it works.. (then in polywire, for consistency instead of $WIDTH, I used @width which was added in step 02...$WIDTH still works tho) Edited January 3, 2018 by Noobini 1 Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted January 3, 2018 Share Posted January 3, 2018 replace your addattrib node in your vop with a bind export node and export width. also run your vop over points not primitives. I cannot upload an example as I am currently at work 1 Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted January 3, 2018 Share Posted January 3, 2018 haha Noobini beats me to it again! dude you are to fast @Noobini Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 3, 2018 Share Posted January 3, 2018 haha...just keen as mustard to learn/debug other ppl's files...is all.... Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted January 3, 2018 Share Posted January 3, 2018 Just now, Noobini said: haha...just keen as mustard to learn/debug other ppl's files...is all.... one can tell. You have been SUPER active on here last little while. One can tell that you are a very knowledgeable person! Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 3, 2018 Share Posted January 3, 2018 (edited) still know nothing about pyro/flip/grains/fem/cloth/rbd (well a tiny bit of rbd)...just shows how HUGE Houdini is...and I'm flabbergasted that noobs jump in and immediately say I wanna make the best looking explosion EVER........nnnnnnnkay..... Edited January 3, 2018 by Noobini Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted January 3, 2018 Share Posted January 3, 2018 (edited) Yeah I Know man. I have been working in tv and films for 3 years in Houdini now and I still know absolutely nada. I am the definition of a noob... So much to explore and no were near enough time to do it. Edited January 3, 2018 by Jesper Rahlff Gramma Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted January 3, 2018 Author Share Posted January 3, 2018 thanks for the fast replies!! Your method is working spot on!!! Quote Link to comment Share on other sites More sharing options...
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