macj89 Posted April 3, 2018 Share Posted April 3, 2018 Hello! Im getting crazy on a very easy (i guess) problem. I have some scattered points with a random pscale (done with an Attribute randomize node) between 0.3 and 3. Now, my problem: I want these points to grow their pscale to their maxium in the first 10 frames, i mean, They all start on 0 and the grow until they get their maxium value given, so they will finish at frame 10 between 0.3 and 3. I know how to make them grow but with the same pscale. I know how to give them a random fixed pscale. But I don't know how to mix both systems! hahah Any tip? Thaaaaaaaaanks! Quote Link to comment Share on other sites More sharing options...
macj89 Posted April 3, 2018 Author Share Posted April 3, 2018 Actually, i just need a random fit clamp, isnt it? Quote Link to comment Share on other sites More sharing options...
jon3de Posted April 3, 2018 Share Posted April 3, 2018 (edited) give each point its size and then scale up to this size? Is it that you are after? ( hip File attached ) kind regards Jon scaleUpToFrame10.hip Edited April 3, 2018 by jon3de Quote Link to comment Share on other sites More sharing options...
macj89 Posted April 3, 2018 Author Share Posted April 3, 2018 Whaaat.... I should start learning VEX hahah I was cracking my head up with Point Vops. That's exactly what I wanted!! Thank you very much! Quote Link to comment Share on other sites More sharing options...
jon3de Posted April 3, 2018 Share Posted April 3, 2018 I also attached the VOP way to the file if you want to have a look... scaleUpToFrame10.hip Quote Link to comment Share on other sites More sharing options...
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