stass3d Posted January 12, 2006 Share Posted January 12, 2006 Hi! I trying to simulate a DOP dynamic and become у amssage that houdiny has memory allocation error.. What`s wrong? Quote Link to comment Share on other sites More sharing options...
edward Posted January 12, 2006 Share Posted January 12, 2006 There could be many reasons. However, if you're using an ATI video card, it's because there is a memory leak upon every redraw in the driver. Quote Link to comment Share on other sites More sharing options...
stass3d Posted January 12, 2006 Author Share Posted January 12, 2006 I`m using Houdini 8.0.472 on WinXP sp2 Computer conf.: Dual Xeon, Quadro FX grafic card 2 Gb RAM Quote Link to comment Share on other sites More sharing options...
edward Posted January 13, 2006 Share Posted January 13, 2006 Which driver? If you're running an 8X.XX series video driver, you better have HyperThreading turned off. If you want to keep HyperThreading turned on, then you will need to go back to an 7X.XX series video driver. If that doesn't work, do you have have a hip file that demonstrates the problem? Quote Link to comment Share on other sites More sharing options...
sascha Posted January 17, 2006 Share Posted January 17, 2006 Which driver? If you're running an 8X.XX series video driver, you better have HyperThreading turned off. If you want to keep HyperThreading turned on, then you will need to go back to an 7X.XX series video driver. 23640[/snapback] We have still memory allocation errors here on our side. HT is disabled and we're using FX 3400 PCIe cards with driver version 81.67. We never managed to simulate more than 100 frames in one go. This problem has really something to do with the graphic card? Quote Link to comment Share on other sites More sharing options...
Visual Cortex Lab Posted January 17, 2006 Share Posted January 17, 2006 Actually I also have the problem of "memory allocation error" (and subsequent houdini crash) when caching in SOP, and often in COPs ... is there a way to make houdini just tells you "hey dude!.. i'm on 32bit platform.. so i cant use further memory" instead of just crashing? cheers. Quote Link to comment Share on other sites More sharing options...
sascha Posted January 17, 2006 Share Posted January 17, 2006 Deactivating the "Cache Simulation" option in the dopnet operator seems to fix the memory allocation crash, at least for the moment. However, I think Houdini should be capable to cache some hundred frames RBD. Quote Link to comment Share on other sites More sharing options...
mtucker Posted January 17, 2006 Share Posted January 17, 2006 If anyone on this thread could post a hip file (and describe the steps required to duplicate the crash), that would go a long way towards helping us figure out what is going wrong... Thanks, Mark Quote Link to comment Share on other sites More sharing options...
sascha Posted January 17, 2006 Share Posted January 17, 2006 If anyone on this thread could post a hip file (and describe the steps required to duplicate the crash), that would go a long way towards helping us figure out what is going wrong...Thanks, Mark 23820[/snapback] As soon as I have time I will strip down a demo scene for reproduction this week because the actual scene contains confidential material. Quote Link to comment Share on other sites More sharing options...
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