Jump to content

Boolean problems


Recommended Posts

Hi,

doing the "boolean or not boolean" tutorial from Steven Knipping (great men...).

Unfortunately there grown a couple of problems. Please have a look to my file:

- if I check/uncheck the "pack and imstance" option in the copytopoints1 the shading will change. Never recognized this behaviour. Is this normal? but if I pack them, the boolean wont work as expected.

- between the pighead and merge1 I have to drop a normalsop for the pighead, otherwise the pighead will loose its UV'S. Similiar with the sphere1 before the copytopoints sop. Why? 

In the Knippingvideo all works fine and I never watched such a behaviour by myself.

boolea_or_not_boolean.hip

Unbenannt.PNG

 

complement:

do I have to recompute the normals each time a point operation was before and does have a i.e. a polyspheer no normals by default? AND is there anywhere a switch, wich I activated accidently, to stop/start this behavior?

Edited by Follyx
Link to comment
Share on other sites

In your "copytopoints1" node you have ticked on "copy Point Attributes" this will transfer N of the PigHead to your scattered Geo. This is why you shading is changing.

Uncheck or add "^N" to keep your normals. 

 

 

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...