charly Posted July 5, 2018 Share Posted July 5, 2018 (edited) Hi there, I'm trying to tear cloth using pyro. Basically, I have a sphere with cloth simulation, and inside this shere I want to make a smoke explosion that will tear the sphere. I tryed using "cloth solver" and "pop grain", but have an issu with both technics as I'm still beginning. 1) Issue using Pop grain: It look good in the popnet but I don't know how to tear the fabric when I but the mesh back. 2) Issue using cloth solver : I don't know how to use the pyro simulation has collider. I tryed VDB or mesh, but I'm missing something. smoke_tearing_cloth_01.hiplc Anyone has an idea ? It would be great to know both technics. Thanks, Charles Edited July 5, 2018 by charly Quote Link to comment Share on other sites More sharing options...
fencer Posted July 5, 2018 Share Posted July 5, 2018 1 Quote Link to comment Share on other sites More sharing options...
charly Posted July 5, 2018 Author Share Posted July 5, 2018 YOU ARE AWESOME FENCER !!!! It's more than I what expected. Thanks again !!!! Quote Link to comment Share on other sites More sharing options...
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