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tearing cloth with pyro


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Hi there,

I'm trying to tear cloth using pyro. Basically, I have a sphere with cloth simulation, and inside this shere I want to make a smoke explosion that will tear the sphere.

I tryed using "cloth solver" and "pop grain", but have an issu with both technics as I'm still beginning.

 

1) Issue using Pop grain:

It look good in the popnet but I don't know how to tear the fabric when I but the mesh back.

tearing_cloth_01.thumb.jpg.debb558a328af8cb9c7c5dffba575cbc.jpg

 

2) Issue using cloth solver :

I don't know how to use the pyro simulation has collider. I tryed VDB or mesh, but I'm missing something.

tearing_cloth_02.thumb.jpg.2e63c935d4566dc7708839d978a428e5.jpg

 

smoke_tearing_cloth_01.hiplc

Anyone has an idea ?

It would be great to know both technics.

Thanks,

Charles

 

 

Edited by charly
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