CinnamonMetal Posted September 9, 2018 Share Posted September 9, 2018 I don't have any lights in the scene, although how do I eliminate or fix this highlight that appears on the mesh when rotating the mesh in the viewport ? Quote Link to comment Share on other sites More sharing options...
DaJuice Posted September 10, 2018 Share Posted September 10, 2018 That's really bizarre. Does adjusting the viewport clipping planes in the display options do anything? 'd' in viewport, Viewport tab, Clipping options. Quote Link to comment Share on other sites More sharing options...
ThomasPara Posted September 10, 2018 Share Posted September 10, 2018 Is that packed objects or instances? If so its the viewport culling the instances. Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted September 10, 2018 Author Share Posted September 10, 2018 4 hours ago, ThomasPara said: Is that packed objects or instances? If so its the viewport culling the instances. It's packed objects. The higher I set the value for Scene Polygon Limit, the less of the `shadow` on the mesh I see but the slower the object is to navigate in the viewport ? Although the `shadow` even when the Scene Polygon Limit is set to an extremely high value, is still present on the mesh ? Quote Link to comment Share on other sites More sharing options...
malexander Posted September 10, 2018 Share Posted September 10, 2018 The shadow is the individual bounding boxes of the instances being culled. It looks like a solid blob because they're all overlapping. This is a feature that prevents instancing from generating a massive number of polygons to draw, which can slow your redraws down (and if you're on Windows, cause the driver to reset). You can tweak the Scene Polygon Limit to balance redraw speed with the # of instances actually drawn. 1 Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted September 10, 2018 Author Share Posted September 10, 2018 @malexanderWhere is the polygon Limit, within the Scene tab of the Display Options ? Quote Link to comment Share on other sites More sharing options...
malexander Posted September 10, 2018 Share Posted September 10, 2018 It's in the Optimization tab of the Display Options. Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted September 11, 2018 Author Share Posted September 11, 2018 @malexander It's the same setting I had changed, when I set it too 1000 basically the `shadow` appearance disappears although my viewport is slower; as you mention. Quote Link to comment Share on other sites More sharing options...
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