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Underwater


Val

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Idea of doing this, I get here:

here

but I use different technique

( I place object at front of the camera,

delete all but live points,

then with metabol-forces and spring SOP

I made interaction,

next I add splines between points,

and render(splines and points) :)

no particles used.)

no light-shadows,

no rendering passes, or compositing done.

I did just for learning (concept)

if it is flickering.. that's because no AA too..

(click on pic to see movie)

underWater.jpg

thanks.

Val

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hey .. looking pretty cool.

may be add a glow shader on the those lines and you will get some cool enviroment.

P.S I think you guys at VFS are working really hard and it shows a lot of promising .Could you mention how many ppls are taking the course?

Keep it up.:)

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hey .. looking pretty cool.

Thanks :)

may be add a glow shader on the those lines and you will get some cool enviroment.

yes..

I know for now looks flat.. needs front part (closer to camera) more sharper-contrast or something like this.. to bring to front. and ligth variation..

but I do not want to spend time on 'look' write now..

I want to learn more techniques.. and explore more :D I will finalize in future.. if I can not find job after class ..hihihi (JK)

and I will keep posting here more corrections :D

P.S I think you guys at VFS are working really hard and it shows a lot of promising .

no..

each week, I am just trying to post more posts than the last week hahahah (JK)

Could you mention how many ppls are taking the course?

I think 10 or 11.. students. all very talanted (exept one)

:D

--

Val

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I think 10 or 11.. students. all very talanted (exept one)

Haha what do you mean, Val??? <_< Who's the one?

I think this is by far the coolest thing you've done so far.

You continue to amaze the rest of us! Go, Val!

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  • 6 months later...
  • 1 month later...

thanks lisux and danielpferreira :)

/////////////////////////////////////////

here is another "under water" shoot ...

do not remembur what is this.. did long time ago :D

1. points with forses,

2. add-splines,

3. render(normal colors).

4. and LIT in compositing.

(click on pic to see movie)

underWater02.jpg

thanks.

Val

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thanks lisux and danielpferreira :)

/////////////////////////////////////////

here is another "under water" shoot ...

do not remembur what is this.. did long time ago :D

1. points with forses,

2. add-splines,

3. render(normal colors).

4. and LIT in compositing.

(click on pic to see movie)

underWater02.jpg

thanks.

Val

Very interesting, I like a lot the movement of the splines.

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  • 2 weeks later...

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