Jump to content

I3d Smoke Project


Overload

Recommended Posts

Hey Thanks..

This was my first stab at I3d really. I thought it was pretty fun, now that I have the general idea of how it works. I probibly spent more time screaming at the computer then I need to, but thats the point of learning it I guess B) .

Link to comment
Share on other sites

  • 4 weeks later...
Uh, no not hardley...  I spent quite a bit of time tweaking this, so its far from default.

28375[/snapback]

what's about rendering time? How much did it take, i3d adn final render? That's intreresting and important!

Link to comment
Share on other sites

hehe..yea render times. :). The i3d files took about 10 minuites each to render ( give or take ). Then the actual TGA files took an additional 5-10 min each. So for just 160 frames, was a little better than 24 hours. But I also bumped my particle count WAY up right before render time. I had a total of 3 emmitters, and each one had an impulse birth rate of around 200 - 250. But now that I know what all the settings do for the shaders and i3d output, this project would have went alot faster (which seems to be the case with any project IMO ). Thanks guys. :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...