Alexey Vanzhula Posted December 16, 2018 Share Posted December 16, 2018 (edited) ZBrush live link: https://vimeo.com/306682275 Edited December 16, 2018 by Alexey Vanzhula 1 Quote Link to comment Share on other sites More sharing options...
hall Posted December 16, 2018 Share Posted December 16, 2018 Sorry, we couldn’t find that page Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted December 16, 2018 Author Share Posted December 16, 2018 14 minutes ago, Hickstein said: Sorry, we couldn’t find that page Sorry. Please try again Quote Link to comment Share on other sites More sharing options...
davpe Posted December 17, 2018 Share Posted December 17, 2018 that's pretty cool! Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted December 21, 2018 Author Share Posted December 21, 2018 Additional features from v1.1: https://vimeo.com/307756474 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted December 26, 2018 Author Share Posted December 26, 2018 (edited) Z 1.2 for Houdini with smarter tools: image Edited December 26, 2018 by Alexey Vanzhula Quote Link to comment Share on other sites More sharing options...
Cyzor Posted December 29, 2018 Share Posted December 29, 2018 Alexey, Have you had the opportunity to target this utility on a macOS environment yet? My attempt to use OTL version Z 1.2 + Houdini 17.0.416 + ZBrush 2018.1 + macOS 10.14.2 has not been successful, usually causing either application to crash. It might just be a matter of specifying a properly-formatted application path as the exec_path value, but none of the variations I've tried seem to work properly. Note that GUI-based executables can behave a bit differently on macOS than on Linux. For example, here are some ways to launch an application from the command line: /usr/bin/open -b com.apple.textedit /usr/bin/open -a /Applications/TextEdit.app /usr/bin/open -n ./TextEdit.app --args -AppCommandLineArg /Applications/TextEdit.app/Contents/MacOS/TextEdit& Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted December 29, 2018 Author Share Posted December 29, 2018 3 hours ago, Cyzor said: Alexey, Have you had the opportunity to target this utility on a macOS environment yet? My attempt to use OTL version Z 1.2 + Houdini 17.0.416 + ZBrush 2018.1 + macOS 10.14.2 has not been successful, usually causing either application to crash. It might just be a matter of specifying a properly-formatted application path as the exec_path value, but none of the variations I've tried seem to work properly. Note that GUI-based executables can behave a bit differently on macOS than on Linux. For example, here are some ways to launch an application from the command line: /usr/bin/open -b com.apple.textedit /usr/bin/open -a /Applications/TextEdit.app /usr/bin/open -n ./TextEdit.app --args -AppCommandLineArg /Applications/TextEdit.app/Contents/MacOS/TextEdit& Hi. Thanks for the info. I'll contact you later Quote Link to comment Share on other sites More sharing options...
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