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[vellum] Enable Self Collision on only 1 of 2 merged geos


art3mis

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4 minutes ago, art3mis said:

However I believe there is still the issue of the 'Self Collisions' toggle on the actual Vellum Solver overriding anything defined in a wrangle further upstream.

that's not the case

you geometry that has i@disableself or i@disableexternal at 1 will ignore those collisions regardless of the solver level settings as attributes are more granular

the problem that you are hitting is that all the vellum geometry is self and any other object in the same dopsim is external

as far as I know there is no way to do collisiongroups to distinguish individual pieces within vellum geo and define more granular collision pairing, I may be wrong though as Vellum is still being actively developed

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