Anne Sofie Posted January 24, 2019 Share Posted January 24, 2019 Hi all i am currently making my graduation project in Houdini which is a tool that should be able to create a city procedurally. I am still quite new in this area so i am not sure how to solve this problem. I have created points by using a scatter with color as density so the point positions resembles the roads i want to make, next i have made polylines depending on the distance of the points and i have been able to clean most of it with a fuse. My problem is that i want to delete the last polylines that doesn't belong to the road curve but i do not want to delete corners. Thank you in adwance. roadCurveFromPoints.hipnc Quote Link to comment Share on other sites More sharing options...
mangi Posted January 24, 2019 Share Posted January 24, 2019 Hi can you put the file you have on your hard drive please: manhattenBlack.PNG `"E:/skrivebord/Sem6/CityTool/manhattenBlack.PNG"` Do you want to delete all of those type? M Quote Link to comment Share on other sites More sharing options...
Anne Sofie Posted January 25, 2019 Author Share Posted January 25, 2019 Yes i want to delete all of the same type procedurally so it works even if the picture changes to a different roadmap. Quote Link to comment Share on other sites More sharing options...
Anne Sofie Posted January 30, 2019 Author Share Posted January 30, 2019 the picture above is the manhattanBlack picture. Quote Link to comment Share on other sites More sharing options...
acey195 Posted January 31, 2019 Share Posted January 31, 2019 (edited) This is a very complicated problem, if the data you start with is not already pretty good. If you can also make something like that work well at different resolution scales, you are a super genius. The most straightforward way would probably be to use a lot of smoothing (using various constraints) in combination with fuse nodes progressively increasing in fuse range. Edited January 31, 2019 by acey195 Quote Link to comment Share on other sites More sharing options...
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