invesar 0 Posted March 28, 2019 Hi guys, I have encountered a problem while importing alembic files with UVs. They seem to be kinda rotated (right mesh) - on the left is the same mesh but exported as static .obj. Does anyone know how to fix this? I've attached the file if someone is interested Thank you alembic_import_UVs.hip Share this post Link to post Share on other sites
Midasssilver 13 Posted March 28, 2019 I suspect it's a difference with the abc itself. Because you locked them and didn't provide the original abc, it's harder to diagnose. Some of the procedures where I tried to line up the uvs between the sets of geo with the same point count didn't work. If you could re-upload one more time, but this time include the abc in a .zip file, and timeshift to the frame you want, instead of locking the abcs, then there should be no more extra variables that could be causing the difference. Do that, and I'll check it out again. Share this post Link to post Share on other sites
invesar 0 Posted March 28, 2019 Thank you I really appreciate, your help! There isn't really a specific frame I need. it's more about restoring the UVs so that they look like those of the obj mesh. alembic_import_UVs.rar Share this post Link to post Share on other sites
Midasssilver 13 Posted March 29, 2019 (edited) Something seems weird with the obj/alembic export you used. I wrote out a obj from the alembic, and I got the same uvs on the alembic and the obj, so I'm not certain what went wrong with your setup. In the attached scene, you can see that they are the same. alembic_import_UVs_02.hip Edited March 29, 2019 by Midasssilver Share this post Link to post Share on other sites
invesar 0 Posted March 29, 2019 yep, you are right. the problem stems from the export options of DAZ. I somehow messed up some settings over there. Thanks for the help! Share this post Link to post Share on other sites