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PortalPyro98

Problems with two FLIP objects colliding

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So I'm in the middle of creating a waterfall scene which is going to flow down some geometry and collide with a lake. I've set up both the emitters for the waterfall and the wave tank for the lake in separate DOP networks. 

However when i try and bring the particles in from the waterfall into the lake DOP the particles don't seem to be having any interaction, the waterfall particles just fall though my static objects even though they should be colliding.

Any help would be appreciated

Thanks.

Edit* I've noticed that the bounding box in the flip solver was not including the waterfall particles which fixes the problem of them not moving however the particles still do not interact with the wave tank.

WaterFall_New.zip

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