caskal Posted May 16, 2019 Share Posted May 16, 2019 Hey magicians, I got a flip of a hand going underwater, but the whitewater is exploding/jittering in some parts, anybody knows what can be causing this? Also what will be the best way to mesh this? right now i made a group to delete the borders of the containers, is this correct? Thanks! Quote Link to comment Share on other sites More sharing options...
cudarsjanis Posted May 16, 2019 Share Posted May 16, 2019 Probably velocities, maybe vorticity. Try enabling all tabs one by one in Whitewatersource and see which one causes the errors. p.s. looks like a cool project to work on! Quote Link to comment Share on other sites More sharing options...
caskal Posted May 16, 2019 Author Share Posted May 16, 2019 Thanks @cudarsjanis i found the issues, i was working at wrong scale, did some tweak and works, cheers! 2019-05-16_12-58-53.mp4 2019-05-16_11-33-59.mp4 Quote Link to comment Share on other sites More sharing options...
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