zjie Posted May 27, 2019 Share Posted May 27, 2019 Hi all, I wanted to do a rigidbody simulation where the rigidbodies body start with random orientation, they falls and line up in neat and orderly manner, but I just couldn't wrap my head around it, is there a way to do it? I don't want to do a reverse simulation as it will looks fake. Thanks! dropStand_rnd_v001.hip Quote Link to comment Share on other sites More sharing options...
lyansart Posted May 27, 2019 Share Posted May 27, 2019 you can set a goal position, to reference the END position to be the one you are aiming for, but i don't think this will look any less fake than simulating it backward Quote Link to comment Share on other sites More sharing options...
zjie Posted May 27, 2019 Author Share Posted May 27, 2019 (edited) By goal position, do you mean using a popattract? I'm new to Houdini and as far as I have noticed, the thing about popattract is that the points will hover around the goal, instead of sticking onto them. test.mp4 Edited May 27, 2019 by zjie Quote Link to comment Share on other sites More sharing options...
zjie Posted May 27, 2019 Author Share Posted May 27, 2019 So now I have this setup, is there a way to set it up that once the rigidbody hit the floor, it will "blend" to the rest position in the next 20 frames? test02.mp4 dropStand_rnd_v004.hip Quote Link to comment Share on other sites More sharing options...
zjie Posted May 28, 2019 Author Share Posted May 28, 2019 Yea so what I wanted to achieve is, for each piece, once they hit the collision plane, they will blend to the resting position, is there a way to do it? Anyone have any clue? Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted May 28, 2019 Share Posted May 28, 2019 3 hours ago, zjie said: Yea so what I wanted to achieve is, for each piece, once they hit the collision plane, they will blend to the resting position, is there a way to do it? Anyone have any clue? I think this video can give you direction. This in Russian though... but all the actions are on the screen. Quote Link to comment Share on other sites More sharing options...
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