domsewell Posted July 17, 2019 Share Posted July 17, 2019 Hi all, I have a more comlex issue to solve but have essentially boiled it down to not being able to skin a curve that splits off like the T junction shown below. How would i be able to skin the curves shown whilst maintaining the flow and connection of the curve? Thank You all SkinningCurvesProblem.hip Quote Link to comment Share on other sites More sharing options...
anim Posted July 17, 2019 Share Posted July 17, 2019 you can try using PolyExpand2D SOP instead of Skin SOP Quote Link to comment Share on other sites More sharing options...
domsewell Posted July 17, 2019 Author Share Posted July 17, 2019 43 minutes ago, anim said: you can try using PolyExpand2D SOP instead of Skin SOP Hi @anim thank you for the reply this does get me 90% of the way there! However, is there a way to then get rid of these edges that are causing little triangles so that i can more easily select my connected edge loops? Thanks again! Quote Link to comment Share on other sites More sharing options...
acey195 Posted July 19, 2019 Share Posted July 19, 2019 Not really using the polyExpand2d, you may also want to try the polyWire sop (and then flatten the result and removing the bottom) another solutions is putting a grid under it, making a distance field of the curve on the grid, and then use a clip sop based on this value (by transforming the height using the distance field) but this method creates an unaligned topology (which it sounds like you don't want) Quote Link to comment Share on other sites More sharing options...
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