Masoud Posted July 20, 2019 Share Posted July 20, 2019 Hi Guys; Is there any way to select and masking curvature (cavity) on a geometry, something like ambient occlusion masking (or erodes)? Thanks. Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 20, 2019 Share Posted July 20, 2019 (edited) GameDev_measure_curvature node and maybe this helps Edited July 20, 2019 by srletak Quote Link to comment Share on other sites More sharing options...
anim Posted July 20, 2019 Share Posted July 20, 2019 or Measure SOP, which was updated in 17.5 and has several useful curvature modes Quote Link to comment Share on other sites More sharing options...
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