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UV out of range


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i suppose you only miss edge padding. in that case easiest thing is to use UV trasform SOP and simply scale your uvs down a bit. you can also use wrangle SOP and remap the uv range with fit function. if you don't need to keep the layout then UV layout will do a good job arranging messy uvs into a udim tile. 

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Make sure you use SPACE-5 in the viewport to visualize the layout of your UVs. Mari NC only supports one UDIM tile so you have to fit all your UVs within that first box.

Edited by Atom
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