ROTY Posted August 16, 2019 Share Posted August 16, 2019 Hi,guys.I have a render question to ask you which confusing me a few days. I don't know how set parameters that i could get the fireball like the picture which i upload. Please help me. smoke_trail.hiplc Quote Link to comment Share on other sites More sharing options...
Midasssilver Posted August 16, 2019 Share Posted August 16, 2019 I responded to your post on sidefx, but if you used the smoke trail tool, then you are gunna get a smoke sim. Your picture would be a pyro sim. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted August 16, 2019 Share Posted August 16, 2019 Copy part of density, apply gradient based on distance to object and convert it to temperature and you got fire at render Quote Link to comment Share on other sites More sharing options...
ROTY Posted August 18, 2019 Author Share Posted August 18, 2019 On 2019/8/17 at 1:36 AM, Midasssilver said: I responded to your post on sidefx, but if you used the smoke trail tool, then you are gunna get a smoke sim. Your picture would be a pyro sim. Could you recommend some tutorial about this?I can't find any of them. Quote Link to comment Share on other sites More sharing options...
ROTY Posted August 18, 2019 Author Share Posted August 18, 2019 On 2019/8/17 at 1:41 AM, tamagochy said: Copy part of density, apply gradient based on distance to object and convert it to temperature and you got fire at render Thanks,I will try. Quote Link to comment Share on other sites More sharing options...
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