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smoke trail render

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Hi,guys.I have a render question to ask you which confusing me a few days.

I don't know how set parameters that i could get the fireball like the picture which i upload.

Please help me.:(

smoke_trail.hiplc

4V)TT2T4TWF]L{3APNJR2B3.png

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I responded to your post on sidefx, but if you used the smoke trail tool, then you are gunna get a smoke sim. Your picture would be a pyro sim.

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Copy part of density, apply gradient based on distance to object and convert it to temperature and you got fire at render

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On 2019/8/17 at 1:36 AM, Midasssilver said:

I responded to your post on sidefx, but if you used the smoke trail tool, then you are gunna get a smoke sim. Your picture would be a pyro sim.

Could you recommend some tutorial about this?I can't find any of them. :(

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On 2019/8/17 at 1:41 AM, tamagochy said:

Copy part of density, apply gradient based on distance to object and convert it to temperature and you got fire at render

Thanks,I will try.

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