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Normal Force in Dop

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Hi i couldn't figure out how i use multiple geometry vop in dop. i have two objects which have different force direction from normals but i can't get both direction force. i need help please.

Screen Shot 2019-08-17 at 6.51.30 PM.png

Screen Shot 2019-08-17 at 6.52.30 PM.png


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11 hours ago, DonRomano said:

Hey, your explosion range parameter in the vops was set too high so it was affecting both walls. I've added a ghetto drag so it's more accurate.




Thanks a lot DonRomano

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